Welcome back to another Focus Friday, where you get to learn about a disc and receive a great discount so you can give it a try yourself. This week, we are focusing on an all-around great driver to have in your bag… The Yikun Discs HU.
Named after the Chinese nine tailed fox, this driver has a great combination of both over and under stability. Back to the fox, these creatures appear a lot in Chinese folklore and mythology, and can either mean good or bad luck.
This Driver is faster than its more stable counterpart, the Yikun Gou. So if you are looking for a mold that is a little straighter with a dependable fade at the end, this is a great choice and all purpose driver. PLUS, for every Huyou purchase, you get a FREE Yikun Mini!
DISCOUNT -> To get a HUat 25% off, use this code at check out: “FOCUSHU”
This will end Monday night, so get on this amazing deal while you can!
Additionally, check out this page, to see all the other items that are on sale for the week.
Note: After placing your discs in the shopping cart and before checking out, click on the “Discount Code” box under the shopping cart and enter that code. Then proceed to checkout.
Loads of candy. An excuse to dress up. Spooky decorations… this is Halloween
Halloween is the beginning of the end-of-year holidays. It is a unique holiday, one that brings around good memories and sugar rushes. To celebrate this spooky time of year, we are offering 10% off ALL Halloween-themed discs.
TAKE 10% OFF – ‘STAYSPOOKY22’
Check out the list below to see just which mold you should get. Use the discount code above to claim your discount… if you dare! The code is valid Friday, Oct. 28 – 31
The flight of a disc is one of the most important factors we consider when buying a disc. The feel of the disc in our hand would be a close second. But, how the disc actually flies for us tops the list of factors. One of the most important aspects of the flight of a disc is its stability.
The stability of a given disc is how the disc flies immediately out of our hand, and how it behaves as it slows down. I talked about those disc qualities in my blog about flight numbers, HERE. For this blog, we’ll explore the terms ‘overstable’, ‘stable’, and ‘understable’. We will also looks at the weakness in using those terms to describe the flight of a disc. So, let’s get right to it!
For the sake of this blog post, I’ll look at each of the three terms mentioned above and establish a definition for each of them, so we can be consistent in our description about the flight of the disc. I’ll start with the term ‘overstable’.
Let’s define ‘overstable’ as a discs ability to resist turning during the first part of the flight, and its hard fade as the disc slows down. The ‘turn’ of a disc, for a right-hand back-hand throw (RHBH) is its movement to the right immediately after the disc is thrown. The ‘fade’ is its movement to the left as the disc slows down. As players improve their technique and skill, their ability to throw the disc at high speeds increases. As the speed of the throw increases, so does the need for more overstable discs to prevent the flight from turning too much.
Now let’s consider the term ‘understable’. We consider a disc as being understable if it has a tendency to turn a significant amount right out of the hand. A disc that is very understable typically doesn’t have very much fade at the end. An understable disc is great for newer players who lack the arm speed to throw more overstable discs, since they can’t generate enough speed for the overstable discs to fly right. If the necessary speed can’t be achieved, nearly every disc becomes overstable to a beginner.
One of the ways the manufacturers can offer more molds to beginners is to offer overstable molds in lighter weights. Due to the disc having less mass to get up to speed, newer players can ‘cheat’ the system and still throw molds that would be too overstable in heavier weights.
Now let’s talk about the term that has a little more flexible definition: ‘stable’. When I hear people calling a disc ‘stable’, they typically mean that the disc doesn’t have a lot of turn, nor does it fade hard. When I hear it in reference to another disc, it can either mean more overstable or more understable, depending on the situation. If you say that you are throwing a Slab (12, 3, 0, 4), but want something a little more stable, you are saying that you want a disc that is not so overstable.
If you are throwing a Kon Tiki (4, 5, -3, 0) and say you want something a little more stable, you mean that you want something that is less understable. Basically, in both examples you are saying that you want something that flies a little less extreme and a little closer to a neutral flight.
Occasionally, I’ll hear someone refer to a disc being more stable than another, when they mean more overstable. That is an inconsistent use of the term, and may lead to a follow-up question to clarify the meaning. To eliminate any ambiguity, I recommend referring to discs as being more or less overstable or understable.
The flight numbers of a disc help us know the basic flight of a disc, assuming we can throw the disc at the proper speed. If we can meet the speed requirements of a disc, we can then look at the last two rating in the flight rating to determine the overstability or understability of a disc. Let’s look at some examples.
The Scepter and the Sphinx are speed nine discs from Infinite. The Scepter’s flight numbers are 9, 4, 0, 4. The ‘0, 4’ are the last two numbers, and tell you that this mold would resist turning, even at high speeds (the 0), and will finish strong to the left (the 4). It is an example of an overstable fairway driver.
The flight numbers for the Sphinx are 9, 6, -3, 1. The -3 is the amount of turn that the Sphinx exhibits when thrown at the necessary speed. That means it will turn to the right quite a bit at high speeds. Add a little headwind into the situation and the Sphinx could end up as a roller. Plus, the last number, ‘1’, indicates that the Sphinx isn’t going to fade very much to the left. It is an understable fairway driver.
The more negative the turn number means the more turn to the right the disc will move during the high-speed portion of the flight. A disc with a -5 turn number will turn more to the right than one with a -1 turn number. Discs with a turn of 0 or positive 1 won’t turn to the right very much at all, and are great for headwind shots.
The fade number tells you how much a disc will move to the left at the end of the flight. The higher the number, the more it will travel to the left as it slows down. In our examples above, the Scepter (fade number is 4) moves a lot more left than the Sphinx (fade number is 1).
Using The Numbers
Knowing the stability of a disc helps up choose discs that work for our needs. Keep in mind that the weight and plastic type also affect the stability of a disc. Check out Infinites flight ratings for each disc, for a more accurate depiction of a discs actual flight. Click HERE to see the blog mentioned previously, which talks about the Infinite Flight Rating.
Drew Gibson now has his own signature Hooligan Disc… The Yeet
The Yeet is an overstable driver that is good for all players, from beginners to professionals. Hooligan Discs is an up and coming brand that works in partnership with Lonestar discs. So far, they have provided two top-quality discs for you to try. Stay up to date on the uprising of Hooliganbecause they are bound to make some great new molds.
Flight numbers: 12 | 5 | -1 | 3
This is anew, up-and-coming disc golf company focused on making plastic to throw during the end of the world. Read our most recent blog postHERE about this company to learn more about their depressing lineup.
This is Doomsday’s first putter, available in both premium and base plastic. It is straight-flying, and is perfect for off the tee or in the basket. It is an all around great putter, get it here.
Flight numbers: 3 | 4 | -1 | 1
This mold is great for all players, and has little turn/fade. It also comes in both a base and premium plastic for your preference. Get a Dystopia today, before it’s too late.
Flight numbers: 10 | 6 | -1 | 2
The Metal Flake Slabs have been out of stock for a while, so it feels good to have them back in stock! This run of Metal Flake Slabs is a stock stamp restock
The Slab is a workhorse and can come in handy in a lot of situations. Whether you want a disc that fights the wind or you are in need of a dependable fade, the Slab is for you! Keep a look out this week for the stock stamp edition of this popular mold (Wednesday Midnight California Time).
Flight numbers: 12 | 3 | 0 | 4
Do you need more distance when throwing? Then the Maya is for you! This is an understable bomber that is great for players of all types.
The Metal Flake Glow plastic was the one released this past week, and people are raving about the feel of this plastic and how well it holds the line they want it on.
Flight numbers: 11 | 5 | -3 | 1
The H7 is a fast, very understable driver from Prodigy. The H7 will be a useful tool for a wide variety of players. It’s understability will help beginners and lower arm-speed players throw long turnover shots. Players with more power will achieve hyzerflip turnovers and long rollers.
Flight numbers: 9 | 2 | 1 | 1.9
This next disc in Prodigy’s Collab series – the Stryder. The Prodigy Airborn Stryder is a controllable midrange developed for Cale Leiviska. Cale is a master of throwing the midrange, and now he has one to call his own. The Stryder can handle power and still maintain its point-and-shoot purpose. The Stryder goes straight with a touch of stability at the end.
Flight numbers: 6 |4 | 0 | 3
Clash Discs – The Cookie
The Cookie is a straight to stable fairway driver by Clash Discs. It offers a reliable flight path and can be easily manipulated to hold different angles. Clash Discs designed the disc to have just enough torque resistance so it is also a great choice for forehand players.
Flight numbers: 7 | 5 | 0 | 2
The Tesla has a slight turn and reliable fade, but they also help players gain maximum distance. Some say it is the “big brother” of the Volt, another acclaimed fairway driver.
Flight numbers: 10 | 4 | -0.5 | 2
Jet – Proton SL
The Jet is an easy to throw understable distance driver for everyone. It works well as a big turnover disc, a hyzer-flip machine, or a straight flying driver; all depending on your arm speed. This is an understable compliment to the Trace, filling a much needed spot in your bag.
Flight numbers: 11 | 5 | -3 | 2
The Insanity is Axiom’s first distance/control driver with a 20mm rim width. This disc is slightly less stable than the ultra popular MVP Inertia. If you’re looking for a straight flying GYRO driver with loads of attractive color options, you might as well try Insanity.
Flight numbers: 9 | 5 | -2 |1.5
Guru Discs – Glacier Line
The Guru Night Trooperis an easy to throw fairway driver designed to give new disc golfers maximum distance and control.
Flight numbers: 7 | 6 | 0 |2
The Guru Mad Mission is a stable flying approach midrange with a flat top and thin rim. This disc excels for short drives and consistent approach shots.
Flight numbers: 3 | 3 | 0 |2
When thrown with high speeds the Short Slackerexhibits a significant amount of high speed turn for gliding S-Curve flight paths. New players will find that the Short Slacker has a significant amount of low speed end of flight fade.
Omen – Nebula Ethereal: This discs is a 9 speed with a hard fade at the end. This plastic is a favorite, it being a durable type that won’t wear down quickly.
Pathfinder – Ethereal: This mold is a mid-range that has a consistent flight and minimal fade at the end.
Splatter S-Blend Anubis
The Anubis has NEVER been run in this plastic before, making is very unique run for this mold! The Anubis is a very straight-flying midrange that is a must have for many golfers. It will hold on any line you put it on. This plastic has shown to have a very straight flight with a slight fade at the end. Grab one HERE.
Lisa Fajkus I-Blend Emperor RESTOCK
This is a popular mold and a popular plastic for many players! This moderately overstable and powerful distance driver is a must have in your bag! Grab one with this sweet stamp on it HERE.
The number one question that we hear disc golfers ask when they are checking out a new disc is, “How does it fly?” A discs flight characteristics can determine whether or not it is one we want to add to our bag. Generally speaking, although there are many variables that determine the flight of the disc, such as wind speed/direction, elevation, skill of the thrower, etc., what they really want to know about a disc is how the disc will fly for THEM. And more specifically, they want to know about the flight numbers.
To answer the question about how a particular mold will fly for a customer, I start by explaining the common flight rating system. I then find out about their skill level so I can find the flight they are looking for based on their ability to throw. Let’s take a look at those flight rating numbers. Then we can explore some of the variables that I discuss with customers. We will also discuss the more accurate Infinite Discs flight rating system. Let’s assume for this discussion that the throw is right hand, back hand (RHBH)
Four-Digit Flight Rating System
The four-digit flight rating system commonly used today was created by Innova as a way to describe how a disc flies. Other brands have tried using their own methods of expressing the flight of their discs, but the four-digit rating system is the most common. The four characteristics are (in the order that they appear on the disc or on a chart):
The first number indicates the relative speed that the disc needs to be thrown at in order for the other numbers to be accurate. It has probably been responsible for more disappointed disc buyers than any flight number. That number does not mean that the disc will automatically fly faster than a lower speed disc, as many beginners erroneously assume. It means that a speed 13 disc needs to be travelling much faster than a speed 7 disc in order to fly like it should. Unfortunately, few beginners have the technique in order to get high-speed discs flying fast enough, so the disc flies a short distance, then fades hard to the ground. Throwing high-speed discs that are very light weight is kind of a cheat code for beginners, but lower speed discs are a better option for someone starting out.
The second of the four flight numbers indicates how long the disc tends to stay in the air before fighting to get to the ground. While getting the maximum time aloft for a drive on a long hole may be desirable, there are other times we want the disc to get down faster to hit the landing zone we are aiming for. The common approach to determining how much glide a person should seek in a disc is that beginners should get the most glide possible. More experience disc golfers can get lower glide discs, because they have more skill in hitting technical landing areas. They want discs that they know won’t travel an excessive amount in the air, so they have more control over when it will come down.
Also called ‘high-speed stability’, this flight number describes how the disc will behave during the first part of the flight when the disc is traveling the fastest. With a RHBH throw, the more negative the number is, the more the disc will turn to the right during the fast part of the flight. If the TURN number is positive or zero, it will likely not turn to the right at all. Those discs are helpful when throwing into a headwind. They have the ability to resist turning, even in a headwind. Conversely, discs with -3 to -5 as a TURN number will roll to the right during the high-speed stage of the flight. Some will turn so much that they will be difficult to control, and may come crashing to the ground or even result in an unintended roller. Thrown in a tailwind, the same disc will have a small turn and get great distance. Disc with a more negative TURN are called ‘understable’ discs
The final flight number indicates how the disc will fly as it begins to slow down. Also called ‘slow-speed stability’, the fourth number ranges from 0 to 5. The higher the number, the more quickly the disc starts to head to the ground. It will roll to the left a lot faster and hit the ground at a steeper angle than one with a lower FADE number. A lower number will finish its flight a lot more straight and level. Discs with higher FADE numbers are called ‘overstable’ discs.
Infinite Discs Flight Ratings
While flight numbers can give you a general idea of how a particular mold flies, which is good, it doesn’t give the most accurate representation of the flight of a disc. Although flight numbers are based somewhat on the physical dimensions of the disc, they are determined by each manufacture. Since, they vary from company to company, that makes it difficult to compare one brand to another. To find a more accurate method of determining the flight of a disc, Infinite Discs has created a more inclusive method of determining how a mold flies: The Infinite Discs flight rating system.
Infinite’s flight rating system comes from the reviews of each mold. Reviewers indicate what THEY think the flight numbers are for the discs they are throwing. This gives a much broader view of the disc and how it actually flies. If you combine that flight number with the other useful information in the reviews, you get a better sense of how that disc will work for you. Here’s how it works:
If you pull up the web page that shows the Infinite molds, you’ll see that the Sphinx has an Infinite flight rating of 9, 6, -2.8, 1. It is the average flight rating of EVERYONE who has reviewed that mold on our website. If you click for details about the mold, you can then see the manufacturers rating for the disc. By comparing the two numbers you can see that most people think the Sphinx is close to what the manufacturer determined the flight numbers are, and only slightly less understable. This gives you two flight ratings to compare and help you decide if the mold it right for you.
If you want to further refine the results, you can filter the reviews by skill level, which helps you see what people with a skill level similar to yours think the flight numbers actually are. That information is more useful than taking the suggested flight numbers from a manufacturer alone.
In addition to learning about a molds average flight number, there are additional benefits to checking out the review. You can learn more about a disc by checking out the reviewers with your skill level to see how they rate the disc and some of their comments about the mold. And finally, you can see if the mold is beginner-friendly, which helps for the newer players.
The four-digit flight number system may be replaced by a better system in the future, but for now it is what we have. The Infinite Discs Flight Rating system is a user-generated way to see how a disc will fly. That system, along with the other user-supplied ratings, will help you pick the perfect discs for your disc golf game.